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Einsam_Delphin said:

It doesn't matter who you are, tilting a controller takes more effort than pushing a button always. The problem with motion controls is as I said, they're the inferior input method so naturally people don't want to use it. You way over exaggerate how good it is for aiming, and you've only been talking about that one input method which isn't motion controls as a whole.

Requiring more effort is not necessarily a bad thing. I'll gladly put in the extra effort to swing my arm instead of pressing a button when the payoff is an increased level of connection with my character and a sense of tactile joy that a button cannot provide.

Even if games like Skyward Sword, Red Steel 2, Mario Galaxy 1 & 2, or Metroid Prime 3 supported the classic controller, I would never even consider playing them that way, because they simply wouldn't be as fun.