Teeqoz said:
And it (BTW I presume you mean the PSVR) would have to have a 50% attach rate for you to consider it as having been adopted by gaming culture? We are talking about it having to sell like 60 million units (depending on what the PS4 does) which is a shittonne more than quite a few consoles that are beloved in gaming culture sold. |
Noooo, all three of them having that attach rate with consoles. So Vive/Oculus/PSVR having about 50-60million for this generation, but again I am defining success as changing gaming to new standard, it totally does not need that to be actually successful, but I do not want something like Wii Mote/Move/Kinect, where it is wasted potiential. Honestly lets throw the total number aside, I just want it to not be this thing that is one off.









