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Volterra_90 said:
curl-6 said:

I'm okay with this.

Starfox SNES and Starfox 64 could both be finished in a 1-1.5 hour sitting, but you wouldn't see all the alternate stages, as that requires multiple playthroughs. 

Miyamoto himself said that SFZ would be "movie length" back in June last year: http://www.gameinformer.com/b/news/archive/2015/06/16/a-star-fox-zero-conversation-with-shigeru-miyamoto-and-his-team.aspx

Starfox was originally built around replayability, so it comes as no surprise that this one will be as well.

Yeah, I've always expected that the game would last, around 1.5/2 hours. Star Fox: Zero is all about replayability, like Star Fox 64 was back in the days. I'm still worried about that replayability. I mean, a lesser number of planets doesn't indicate that the hours of worthy material are not enough, but it could be the case. Lengthier levels could be the solution, though.

I must have replayed Starfox 64 over a hundred times myself, and Starfox SNES probably even more, so I'm not worried about having to replay Zero many times.

 

 

Super_Boom said:
curl-6 said:

I'm okay with this.

Starfox SNES and Starfox 64 could both be finished in a 1-1.5 hour sitting, but you wouldn't see all the alternate stages, as that requires multiple playthroughs. 

Miyamoto himself said that SFZ would be "movie length" back in June last year: http://www.gameinformer.com/b/news/archive/2015/06/16/a-star-fox-zero-conversation-with-shigeru-miyamoto-and-his-team.aspx

Starfox was originally built around replayability, so it comes as no surprise that this one will be as well.

Pretty much this...the game is targetting fans of the original two games, and so expecting a 10 hour long story mode is just setting oneself up for dissapointment. I'm not sure if I'll be picking this up at launch, but when I play it, I'm totally expecting an arcade experience with a lot of replayability.

Anyways, the biggest news for me is that both Fichina and Fortuna are in this game...so it already has that up on 64 at least.

Yeah, I never expected a lengthy campaign. Miyamoto was pretty open about it being "movie length" when it was revealed last June. It didn't bother me in the first two games, so I don't expect it will bother me here either.

And I'm pretty pumped to see Fortuna back in its original form as a prehistoric wilderness full of bioweapons myself.