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Ganoncrotch said:
Darashiva said:
Basically, any game that made use of the larger size cartridges later in the system's life. Conker's Bad Fur Day is an example of one such game. It used a cartridge that could store 64MB of data, while something like Super Mario 64 only had 4MB available, if I recall correctly.

It's funny that you can tell the Conker and Mario 64 carts apart in the dark from the weight difference of the 2 of them, you can feel that cart has a whole lot more memory chips wedged in there, can never get that same feeling from a CD based game... unless it's one of the FF series with a ton of disks in the box.

Yeah, Rare had a lot more space to work with on Conker. They didn't for example have to stretch textures as much as Mario 64 or other early games on the system did. I have to admit, I never realized the weight difference on the cartridges.