tbone51 said:
Actually splatoon wasn't heavily bundled in Japan. It was probably only about 70k-100k going by weekly sales and when it was completely off the market. That said heavily bundled isn't why splatoon sold so well, and giving low wiiu sales I bet halo 5 shipped more bundles than splatoon did.
Also one is a new IP on a horrible user base and the other is MS number 1 1st party game. It's unfair comparison..... For Splatoon :p |
like I said, even with bundles it is surprising, but Splatoon didn't have it that hard to begin with competition wise.
When a console has so few new releases, it's quite clear that the games that do come to the console do well. WiiU only owners don't have much of a choice. Either buy some of those quite old games that you probably already own, buy a new game (that is either Splatoon or Mario Maker along with a few lesser interesting ones) or buy nothing at all during the holidays.
Now, assuming Mario Maker and Splatoon would've been delayed to 2016, what do you think would have happened to the ~7m sales they generated during that time? Vanish? Some of them for sure, but most would've simply bought another game. Then you'd see threads about Xenoblade or a similar release selling 3m etc.
It's pretty much the same reason why some launch games do far more than they would usually do. I mean do you really think that games like Ryse or Knack would go easily past 1m if they were released during the last holiday season instead of being launch games?







