| HappySqurriel said: There is no universal barrier that would be considered "Good Sales" that would cover most games; as an example 1 Million units sold would (probably) be considered very successful for Boom Blox, and the same sales would make Grand Theft Auto 4 one of the biggest flops of all time. I do think that the following schedule is (probably) a pretty good starting point though:
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I like your table and think it is a good place to start. After that, you can factor in publisher expectations, and other factors, like if it was a port or not.








