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midrange said:

Framerate is definitely big. Playing mario kart 8 at 60 fps with more than 2 people would be great. Playing xenoblade X at 60 fps would be phenomenal. Same for third party games.

In these instances, I think developer priorities were more the deciding factors than hardware power.

On PS4 spec hardware, Monolith probably still would have run XCX at 30fps, just probably at 1080p with less aggressive LOD and better textures/shaders.

Both could have been 60fps on Wii U if the devs had made it a priority, but they opted for 30fps instead. These priorities would likely remain the same even with more capable hardware.