I'm surprised this thread is still going.
We shouldn't hope for any game to fail, that being said the consumer should make a statement through their buying habits. There is no malice, it just released in a month that had to many other games many of us prioritised.
While I think being an Xbox One exclusive hurt; however, the console wars publicity should have helped. I think the timing is what really killed the title, not the console limit. If it was 3 months ago, I would have gotten it day one.
"And everyone's Kickstarter has merit." - Malory Archer








