| Soundwave said: We accept multiple handheld variants, I think we can try two different console variants for a change. It's just a matter of on this board, if it's a slightly new idea, most people game traditionalists can't wrap their head around it. It's very hard for Nintendo to make one single console that makes everyone happy given their market position and their need to always provide a family-centric option (which then alienates core gamers and teenagers). I say forget it. It's not 1988 anymore, one size does not fit all people, give them the choice, if one SKU doesn't sell very well, well then just phase it out, no big deal. It's up to the consumer to decide whether they care enough about 1080P with higher end lighting/textures and are willing to pay the premium for it. For a 30-year-old hardcore gamer in Seattle, maybe that's what he wants. For a gamer in Tokyo who just want to play Splatoon 2 ... that mini-Nntendo console sure looks good. And truth be told Nintendo DOES have two console variants right now, pretty much every retailer still carries the regular Wii on top of the Wii U. So even that is not technically true, Nintendo does not have just one console right now. If you walk into a store today, the "Nintendo section" is Wii, Wii U, 2DS, 3DS XL, New 3DS, and perhaps even some regular 3DS dead stock. That's two consoles, and like four (lol) handheld revisions. That's not simple at all. XBox 360 and PS3 aren't going anywhere either, those will be sold next to the XB1 and PS4 probably for another two years minimum. What I'm suggesting is trimming down this: Wii, Wii U, 2DS, 3DS, 3DS XL, New 3DS XL, Amiibo. 3DS games don't run on Wii or Wii U (duh), Wii U games don't run on Wii but Wii games run on Wii U. One N3DS game so far doesn't run on 3DS, 2DS, or 3DS XL. Amiibos work on Wii U and New 3DS, but not 2DS, 3DS, 3DS XL without an adaptor and not on Wii at all. Simple right? lol. down to NX Portable, NX Mini-Console, NX Pro-Console, Amiibo. All games and Amiibo are supported by which ever you choose. |
Your mixing up hardware and software. Nintendo's new venture sounds like a platform where hardware and software unify, just the I/O change depending on the device, but software will be similar or compatible (maybe on a title to title basis, not everything needs to work everywhere).
Nintendo's previous handheld versions are escalated, releasing them as years pass by. But I can understand why you'd think a more powerful console would be nice, as it could try get the "cores", it's just a matter of getting more substantial software which is "corer" than Nintendo's own.
Nintendo has two variants of their handheld and home consoles, but the only support their latest one. The work on DS/Wii has already been done. For a single title to work on three different settings out of the gate requieres additional work preparing textures, optimizing each hardware, etc. iOS is there at this point, but each additional hardware to its platform has been added yearly in a escalated manner. So, sure release a Bowser console, but a year after the brothers.







