Soundwave said:
One is portable. One is a mini-console that has average graphics. One is a pro console that has higher end graphics. I don't think that's really that difficult for the layman to grasp. I think "what the hell is the different between a 2DS, 3DS, and New 3DS?" is probably more of a head scratcher. At least the three hardware models above would be clearly different from a physical POV. |
Still think you have one console too many. Thought you had the Bowser to entice home console third party ports, which we can assume few will support. I don't see what value that one still adds for twice the price, it's just prettier graphics.
Since it's the same software. The leading port would be on the lowest common denominator, in this case the handheld, so gameplay design will be limited by it. The jump from 720p portable to a console at 1080p would also be enough for the average. Two SKU's which are portability vs graphics, you gain nothing by adding even prettier graphics option if the software is the same.
Keep the trio simple. Handheld and home consoles, with mobile on the side. Maybe include QoL products in there too.







