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pokoko said:

It's hard to tell if he is or is not including Nintendo as following the "easiest way to make money" in that blurb, which is why I phrased my post the way I did.  If he is, then good for him for admiting it.

It still doesn't change the fact that many people who were universally against Day One DLC are now throwing out excuses and justifications for Day One DLC.


I think you are stretching the argument a bit...Day One DLC as it exists now is generally considered to be one of the more minor issues, if it is considered an issue at all. When Day One DLC is extremely minor stuff like cosmetics, there is really no reason to complain about it and that is really all it is in Splatoon (as I described above, the challenges add nothing and the costumes are costmetic and seemingly single player only).

What I read Sakurai to be talking about are the instances in which it feels as if a meaningful part of the game has been removed, from important story content, to important characters or actually finishing the base game. Cosmetics aren't the issue and if anyone makes them out to be, that seems like an incredibly petty complaint.

Signalstar said:
With regards ti the 100% at the time of release issue, doesn't Splatoon have a multiplayer mode scheduled to come at a later time? I think it will be free but still flies in the face of what he is saying.


As you said, it is free. It really has nothing to do with what he is saying.

Also, that mode has been explained. There is no sense in releasing a "hardcore" mode, before the playerbase gets to that level and that is what this multiplayer mode is. Once a certain amount of people get to the level required to play this mode, it will unlock. I really see no way in which this could be considered objectionable.