Charts would have been boring atm anyway.
Plus, the fact that bundles and digital downloads are more prominent than ever, there really is no concrete way to judge / justify sales numbers shown on this site.
Plus, sales isnt necessary the be all & end all of a games success anyways and you often see devs these days touting the "active users" over "xxx million sales first day" etc.
Not saying that sales arent important, but there are other factors.








