Captain_Yuri said:
spemanig said:
It doesn't matter what "everyone knows." What Nintendo, as a company, knows is that TP was a GCN Zelda game that was pushed back to come out on the Wii. It's not suddenly "less" of a GCN game. WW suddenly isn't "more" of a GCN game. WW's existance doesn't change anything. It doesn't exist in a vacuum. That's what isn't arguable.
That's PR speak. If Nintendo was merely conserned about people thinking they were exclusively going mobile, they would have simply stated that "Just as a reminder, we would like to reiterate that we are still primerily focused on creating video game hardware and creating software for that hardware. We would further like to reiterate that Nintendo is always in the process planning new hardware for the next generation of Nintendo systems, and this announcement has done nothing but increase our passion in this reguard," and be done with it.
They announced the code name and they confirmed that they'd talk about it next year. You don't do that unless you're preparing people for a reveal and release in the relatively near future. They weren't "only worried" about anything other than the fact that flat out saying that the Wii U would be dead by holiday 2016 would completely halt its sales by holiday 2015. It has absolutely nothing to do with handhelds, because they are still doing well. The Wii U is the one breaking negative sales records - Not the 3DS.
The console being replace does not mean the Wii U won't get games. The 3DS, even with it's "showing signs of a successor" got more relevant first party games in the past six months than the Wii U. It's getting another in a few days. If the 3DS is showing signs of a successor, the Wii U may as well be succeeded. We still don't know that Zelda U won't be the only relevant Wii U game in 2016, and even if it most likely isn't, the life cycle will have been so short that it would make sense for the Wii U to not have the same kind of final year drought. The GBA had 4 years too, and it's last years weren't lacking in games either.
The Apple and Android example is the Fusion "concept." Two separate sister devices using the a similar OS and being able to run the same software because they are part of the same unified platform. And considering it speculation at this point with the exensive amount things they've said on the subject basically confirming it , including the very thing you quoted, is akin to gleefully covering your ears, closing your eyes, and screaming "lalalalala" repeatedly.
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I am pretty sure even Nintendo knows this... What you are suggesting is something that Nintendo hasn't done in the History of Nintendo
It may be PR speak but it has been done in a mobile related press conference... No one in their right mind would actually think that Nintendo's console division would be the ones going mobile...
I am not saying its not coming out next year or that it won't be revealed next year. I am saying that it isn't going to be a console. And again, your wiiU replacement has hardly any basis... The wiiU is selling terribly yes, but it is up YoY with plenty of games coming out. That is not something to be ignored... The reason why they would want to release a new handheld is because they want to keep the Handheld momentum going because a) Due to a large lack of games, it will only decrease in momentum b) The handheld is the only successful division they have currently so them letting it die with lower sales would be a disaster. None of this even says anything about it being a console. The n3ds certainly wont keep it going for long and considering how it launched with one exclusive that is a port, it should tell you exactly how Nintendo wants to support it
Yes it does... The wii got jack shit when the wiiU got announced from Nintendo and same with the GC and etc... Sure the GC got TP but thats more the exception than the rule... The wiiU isn't showing signs of a successor at all compared to the 3ds. Just look at how many games Nintendo is releasing for the wiiU this year and a few months from now, the wiiU will get more relavent games than the 3ds. And not to mention that we have that project treasure and w.e. else they got in store for 2016.
They never said anything about both of them running the same games... They said that having an unified OS allows them to create games faster which it does... When the handheld/console comes out with a Fusion OS, it will decrease development time because the developers don't need to learn two different sets of OS's/Api... They will only need to learn one and thats what is so great about having an unified OS. There is nothing about having the same games on both platforms and since they gave that Android example, that means that the console has a pretty big chance to be much more powerful than the handheld which will result in different games by default. Also take a chill pill
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Actually they do basically say they'd have to run the same games. The idea that Iwata speaks of here:
Still, I am not sure if the form factor (the size and configuration of the hardware) will be integrated. In contrast, the number of form factors might increase. Currently, we can only provide two form factors because if we had three or four different architectures, we would face serious shortages of software on every platform. To cite a specific case, Apple is able to release smart devices with various form factors one after another because there is one way of programming adopted by all platforms. Apple has a common platform called iOS. Another example is Android. Though there are various models, Android does not face software shortages because there is one common way of programming on the Android platform that works with various models.
The point is, Nintendo platforms should be like those two examples
Wouldn't work if the games could not be shared, Iwata acknowledges this within the quote itself, if they tried making 2+ hardware form factors today they wouldn't be able to support them using today's traditional "each game is specific to each platform model". But if they can share games ... well then they can make even more than 2 form factors.
Having a similar OS doesn't mean sh*t if you can't share the same apps/software, that's the whole point. In Apple's case not only do they share the same OS, but the hardware is basically the same too more or less. The internal guts of an iPad/iPhone/iPod touch are all powered by the same hardware.
"I made an iPhone app, now I'm going to take 3 months to port it to iPad" is not a thing because when you make an app for one, basically you already have an app for the other device. That is effectively a shared library though, you're just mincing semantics here. If that's the approach Nintendo wants then its clearly a shared library.