| Soundwave said: Why not make games for Playstation too then? This is more the sum result of Nintendo's failure over the past 5 years with the traditional game market and a declining outlook for the future. Mobile gaming has been a big money maker for years now, it's not like it was some realization Nintendo just made in the last year. And there is still risk here of cannibalization of their market, I think Nintendo at this point simply feels like there's nothing they can do either way to prevent that, so they may as well make money off mobile rather than watch it eat the handheld market entirely. |
Theres a big difference between making games on Playstation and making games on mobile. As I stated before, Nintendo has likely weighed the risk/reward of this move, including the risk of both diluting the brand and losing the "exclusive" advantage. While this has been a worry for a long time, mobile games will likely not be the same type of experiences you would see on consoles. As Iwata stated, they are not simply porting games to smartphones and allowing mario to move with a touchpad. That is not how they are operating, however we do need to wait and see how they will handle this move as there are still a number of unanswered questions.
While the mobile market has been big for a while now, as I have stated, Nintendo has been experimenting on its own consoles and slowly adapting to the new technology. Nintendo are notoriously slow to adapt, and it seems to have reached the tipping point where Nintendo believes that this is a viable model.
As with QoL, this move seems more like creating a more stable company with more revenue sources than feeling "cornered" (or corned) into this situation.







