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zorg1000 said:
TomaTito said:

They cant support a handheld and a console at the same time, but they'll spare a team to make a handfull of mobile games?
I assumed they would guide the mobile developments, not go knee deep in them.


That's why they are likely unifying their handheld & console into a single ecosystem by making multiple pieces of hardware that can share a library. Nintendo typically publishes 20-30 games per year, entirely enough to support a single platform. We don't know to what extent they will support mobile, will they create a team specifically for mobile? Will they start outsourcing development once they feel comfortable? Will developers just make small mobile games between bigger projects? We don't yet, but I assume Nintendo has thought this through and isn't going to let mobile development hurt their handheld/console software output.

That's still few years away but they should start developing, and I would also assume in that possible future that not all games will be made universal. The digital titles might as well try to get them out on everything, but they'd still develop dedicated titles made specifically for each hardware strengths be it controls, graphics, mobility. 

Iwata did share in the latest Q&A that Nintendo was "revising the definition of entertainment" in regards to QoL, that they shouldn't limit themselves to game development... so taking that course, the mobile titles might as well be apps instead of games.



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