ExplodingBlock said:
It's not that it reuses stuff like ALBW did, but that it really doesn't have that much new ideas in it Zant, Minda, and Wolf are all really interesting characters, but that's about it. You do the first 3 dungeons then get the Master Sword, sounds familiar? Then do you a few more dungeons, then the final boss. The first part is a carbon copy of the OoT boss, except it is Zelda instead of Ganondorf The rest of the final boss is pretty good, the other 3 stages were interesting. Although TP is my favorite Zelda, I do have to admit it really doesn't try anything that hasn't been done before. It just feels like Ocarina of Time 2, I must say |
3 dungeons and then the master sword? Isn't that the same beginning as ALttP? I personally can't fault a franchise for feeling similar in those kinds of ways. If I did that then I'd fault every game that ever had a sequel. ALBW's development began with a ctrl+c then a ctrl+v and then they started programming.
"Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth." -My good friend Mark Aurelius







