Zekkyou said:
I covered all of this in my post ^^; I never said gameplay wasn't important, just that it doesn't have to be the focus of a game. Quote from my last post: "I'd agree with anyone that said having a solid interactive foundation should be the highest initial priority (regardless to how bareboned), but it being the overall focus is optional." Something being a necessity doesn't immediately make is more important than everything else. If that were the case what i said about video game visuals would be true, yet it's not. The "most important thing" is whatever is motivating someone to play the game. That motivation being built on something else doesn't make the foundation more important, because without that motivation they wouldn't be playing it at all (thus making it its own sort of necessity). |
So we basically agree, except in the importance of the foundation. 







