Pavolink said:
Soundwave said:
Fusion Handheld (April-May 2016 Japan; June 2016 North America, July 2016 Europe) Fusion Home Microconsole (November 2016 North America, December 2016 Japan + Europe).
Launch Window Titles: Super Mario Galaxy 3, Animal Crossing Next, F-Zero w/wacky controller for home version, Monster Hunter 5
Build on the same System on Chip design (ARM CPU + AMD mobile GPU 20nm). Handheld features 1 System on Chip with 2GB RAM, Home Version features 2-3 System on Chip's (so 2-3x the CPU and GPU cores) + 4GB of RAM to allow for 1080P play at home on the television. Are my guesses. No x86 or anything wacky like that. 1 SoC is roughly equivalent to a Wii U (so the handheld is about as powerful as a Wii U, whereas the home version is more powerful being able to run 1080p games with Wii U fidelity without much fuss).
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I have a question. To play the handheld games on TV do I need the Microconsole?
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I'm assuming yes. Nintendo still likes their controller/accessory moneyz that consoles bring in, and it would be difficult for the handheld to pump out 1080p visuals without having to be very expensive.
It is the same thing with the Vita though ... if you want to play Vita games on a TV, you have to buy a Vita TV.
Or say an iPhone/iPad ... if you want to make phone calls and just have an iPad ... well it's kinda like you need to buy an iPhone in that case.