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Nintendo - Worst 3D Zelda? - View Post

Mythmaker1 said:
curl-6 said:

The only pacing I found problematic was returning to fight the bloody Imprisoned twice in the space of about an hour. Other than that, I had fun virtually from start to finish.

Zelda plots are always nonsensical. As for anime characters, here's where the lack of voice acting is a good thing; they're much more likeable when you don't have to listen to those same four fuckers they have locked in a basement somewhere to do the VA for all anime...

My point of view is this: after Link picks up the Goddess Sword, he spends the next 6-8 hours or so wandering around after Zelda. Nothing is accomplished, and nothing of substance is learned. The plot basically stops in its tracks so that gameplay can happen. After that, 20-30 minutes of plot-relevant stuff happens, followed by another 6-8 hours wandering around looking for the sacred flames. Nothing is accomplished, nothing of substance is learned. Then 20-30 minutes of plot stuff happens, before Link spends even more time wandering and nothing is accomplished etcetra etcetra.

If you ignore the cutscene at the Temple of Time (which didn't actually change the status quo since you're STILL following after Zelda), there is something like 15 solid hours of nothing happening in the plot.  If that's not a pacing problem, I don't know what is.

Always nonsensical? There are bits that don't make sense in other games, but basically everything in Skyward Sword falls apart if you start asking questions. Seriously, why...anything?

As far as the characters go, the problem isn't that they're just cliches. Groose is probably the strongest character in the entire story, but even he's barely passable, even in his own medium.

As far as gameplay interrupting the plot, the point of games is to be played, telling a story is secondary. 

Zelda narratives are fairytale tropes strung together with rehashed plot points, it's always been this way. They've never been deep or made any sense when held up to scrutiny. Skyward Sword at least managed to have an impact on me through on an emotional level; the only other one to do that was Twilight Princess, and for the same reason; a single actually likeable character in a tragic position. (Zelda/Midna)