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Goodnightmoon said:
hsrob said:

It's been stated my numerous people that "Nintendo always go for 60fps", THIS IS NOT ALWAYS TRUE.

Zelda games are usually NOT 60fps, even when other Nintendo games on the same hardware were,  this holds true all the way back to at least N64 days. Nintendo will do what they feel is best for this particular game, for them it's all a matter of priorities.

Not much more than 6 months ago people were saying we would never see 1080p60fps on the WiiU aside from 2D Indy titles. Then we got Smash Bros, because Sakurai felt that resolution impacted gameplay when the screen was zoomed out. We also got 60fps, but that clearly was at the expense of shader/effects use, if we compare Smash to Nintendo's other recent first party efforts.

I think it's possible that we will get 1080p30fps if Nintendo decides that image quality, distance visibility has an important impact on the game.

I think it's possible we will get 720p60fps if Nintendo feels it has a significant impact on the fluidity of the combat.

I think it's possible that we could get 1080p60fps if Nintendo wanted but given the level of visual fidelity displayed so far (compared with Smash for example), I don't think that's very likely.

I think it's most likely that we will see 720p30fps because I feel with Zelda Nintendo is most likely to prioritise the creation of a rich, seamless, continuous world with little to no loading times above all else.

Yeah it´s very possible with this one, but maybe they´ll achieve 60fps, I hope so, but i´m hyped for it anyway.

Me too! I honestly don't care what it runs at as long as the decision is made for the right reasons.