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eva01beserk said:
Barozi said:

uhm okay, I don't quite see the connection.

The userbase (and more importantly the similar fanbase) is not that much lower to justify (from a pure financial persperctive) completely leaving out games because the X1 currently sold 7m less. The average X1 gamer buys just as many games as the PS4 gamer, so why choose to release a game on a 17m userbase when you could have 27m?
The games are so similar on PS4 and X1 and the attach ratio is nearly the same. That means, if the market was saturated for one console it would be saturated for the other one as well.

Not quite. If 5m on each side bought dragon age, that meas next month at most 5m for xbox will buy the next realease beacue they would still be playing dragon age, while for the ps4 12m still have nothing so the chnces re higher that the next game will sell at a sooner time.

I know its not perfect and to some it might not make sense(Im also not good with the words), but keep in mind that not everybody likes the same games, so having the biggest install base will benefict the most variiarity of games. For instanses the highest sellers on xbox are shoters and free games like unity and blackflag, so they make up the majority of that atach ratio, while a lot more games varie on the ps4.

No, your example would mean that X1 owners buy more software than PS4 owners. (attach rate 0.5 vs. 0.3)

The attach ratio is the same, that means every X1 owner owns as much games as a PS4 owner.
So IF 50% of X1 owners buy Dragon Age and only 30% of PS4 owners do the same (your example) then there have to be games where the PS4 version sells to 70% of its userbase and the X1 version to 50% of its userbase.
-> attach ratio = 1.0 for both
-> everyone is busy playing either the one or the other game
-> same chances for any company to release a game
-> one market is just as saturated as the other