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I think it'll be more likely to run at 1080p than 60fps.

Zelda has never really been a game that relies on fast reflexes and accurate feedback (unlike Smash or Bayonetta), so I think Nintendo would rather lock it at 30fps and shoot for making a visually more impressive title. Especially considering how important Zelda is to the 'mature' audience who like to count their peas (presumably to make sure they're getting the same amount as their little sister)