Samus Aran said:
Read the blog. And it's not $120.000 per year. If a company has 100 developers the average cost of development would be $12.000.000 per year. I think I trust actual insiders over some random guy on the internet. Anyway, it's just a rough estimate, not a fact. |
Actually, that's what Yacht Club games said in the blog. It is in the image: the magic number is 10K$ per developer per month. That makes 120K$ per year. It also sounds realistic as a safe assumption to calculate budget. If you pay lower, cut some expenses you can drop this, as YCG did by calculating with 5K$.