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Squilliam said:

Not the topic of discussion in this link, but the information is valuable nethertheless.

http://www.1up.com/do/newsStory?cId=3167296

Highlights:

" DFC Intelligence reported that people spent more money on PC games than on any other platform last year"

"15 million people on steam"

"10 million WOW subscribers"

Looks like the PC is flourishing as a platform. There are no licencing fees and developers that distribute through steam don't have to pay that $10-15 retail markup, nor do they have to have the expense the disk or packaging.

Further proof of this - no link sorry, but discrete GPU sales have increased year on year over last year.

It looks like the PC will have another bumper year, with plenty of growth online.

 lol ... you actually forget a couple of facts . First of all a major ammount of those sales come from extremly old titles : Warcraft 3 , WoW , UT04 , HL , Oblivion and thousands of other games that sit just there in the bargain bin and bought just because they are cheap and everyone in the world has a PC . Console software sales die out in max 3-4 years with a few exceptions , while small PC games can sell at a budget price for 6-10 years ( Starcraft anyone ) . The development cost for games like those are extremly low , and even if they sell , major releases dont sell that much , at least not in their first month . And here is where the console market will have allways the upper hand . Major opening weeks , and the fact that developers/publishers can make a profit in matter of days , while they often have to wait months if not years , untill they start making money on a huge PC games .  

 



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