IIIIITHE1IIIII said:
Dr.Henry_Killinger said:
IIIIITHE1IIIII said: You forgot to mention that the game needs to be rendered in 4k at 60 frames per second and include day 1 DLC that gives you early access to the exp. share and a higher probability of encountering shiny Pokémon. Not to mention later releases that give you access to that one island/mountain/cave/city that supposedly holds many rare Pokémon and items that cannot be found elsewhere. Lots of wasted potential indeed. |
Why does any suggestions to a 17 year old series all of a sudden mean that it has to encoporate all the trappings of current gen games?
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Nintendo has to cover the expenses required to create a game of that scope somehow. These aren't just any suggestions.
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Or it could be 720 + art design. Hell they could use B&W as a base and just add collision detection. The only difficult thing would be with animations, but there already managed to do partially do that in the base game anyway.
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