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mZuzek said:

I think they should always rate a remake as if it was a new game, since remakes indeed are.

pokoko said:

The line that caught my attention was this:

" However, as a remake, it does represent a big missed opportunity to fix several significant balance issues and mechanical problems — the difficulty I had going back after playing the much more modern Pokémon X shows how far Pokémon games have come in 12 years."

Which begs the question, should improvements to bad mechanics from the original games be made?  And if they aren't made, is it valid to deduct points for that?  Should mechanics be modernized in a remake?  At least to the point of filtering out the worst bits and fixing the most annoying?

Yeah, it seems to be another case of scores making everything worse for everybody. Reviews are primarily for the consumer, and it is impossible to strike a balance between both sides: the side that played the game before and the side that will experience it for the first time. Either you value one side over the other or you release a review that sits in the middle somewhere whose score doesn't really help anyone. Without the score, these would all be valid complaints and comments, but as is, it is hard to say how much weight should be put onto each of these points.

I guess that is my conclusion to every related problem lately: the score is always the problem.