| KLAMarine said: The console portion handles the heavy work and transmits the game to the portable portion which can be taken anywhere. That's what it sounds like to me: latency will be the challenge to tackle in this regard. |
I don't think they will even bother with this at all. The Wii U showed many people don't give a crap about streaming (it isn't exactly selling Vitas either) and Iwata sorta implied already there will be more than one variant, just like the iPhone and iPad are seperate devices, even though they share the same OS, same apps.
The consumer can choose which version they want or if indeed they want both (plenty of people have both an iPhone and iPad and a big part of the reason is they can share their apps between both).
My guess is if you have both devices (the handheld and home variant) you'll be able to use the handheld as an optional (read: *optional*) controller at home if you want.







