I feel like most people in this thread aren't actually reading the quote:
"They want to tell stories that will touch people’s hearts. And while I understand that desire, the trend worries me. It should be the experience, that is touching."
Do you disagree? Games like The Order are getting a lot of flak for showing you a story, instead of giving you the agency to make you feel like you, as a player, fit into the world. I think Miyamoto's vision is idealistic and blunt, but arrogant and close minded? Really?
PS: Why is the title quote nowhere to be found in the article?