RenCutypoison said:
Wasn't UC3 with all updates more than 50 GB ? Also most AAA games in late gen were 30-40GB while late 6th gen was 5-6GB |
@bolded:
UC3 is under 30GB. 20GB for updates sounds doubtful, but I can't know as I don't have it.
some of the late gen games on PS3 were around 30GB. With DLC probably up to 40GB, though I think that should be viewed separately.
The same games (in case they weren't exclusive) were much smaller on the 360 for two reasons. Uncompressed (or lesser compressed) audio and the addition of much more languages, whereas the 360 had more regional versions.
And that's basically the point. Devs will use what they get to work with. PS3 multiplat games were bigger because there was enough space on Bluray to fill and not because the PS3 was technically more advanced (as in able to display higher resolution textures) or something like that.
Currently next gen consoles are using 50GB Blu-rays, which are already double layer. As long as there doesn't exist a new standard (BDXL with 100GB or a completely new type of storage media) games will not jump from 40GB now to 200GB within a few years.
Unless one of the manufacturers does a download-only console, in which case the file size is basically limitless.







