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QuintonMcLeod said:
Dr.Henry_Killinger said:

That is an extremely naive way of understanding how any buisness operates.

Every business in existence spends Money to make Money. Nintendo is no exception, paying for exclusive is no exception. To suggest that no money is made by spending money is extremely shortsighted.

There is a reason there is a difference between gross profit and actual profit.

Hell every console in existence was intially sold, manufactured, and distributed at a loss.

Furthermore, it has inexplicitly been proven that Sony and Microsoft profit off a third party regardless of how much they've spent on it.

If Sony spends 100$ to get 3rd parties and gets 1000$ in return, its better business than Nintendo who saved 100$ to loose 1000$. Do the math, thats +900 vs -900. 

Money not invested is Money wasted, that is bad for buisness. 

This is just your opinion. The facts state otherwise. Also, let me remind you that the original Wii sold at a profit on day one.

Paying for exclusivity only leads to a industry that expects manufacturers to pay in the future. It's not a very lucrative business model. When running a business, you want your investments to be a low as possible. Sony and Microsoft are struggling in that regard, despite what you say. You can sit here and say anything, but the facts will remain the same.

Also, Iwata once said himself, "Following and imitating others is the kind of reasoning that Nintendo tries to avoid the most, and while we certainly do not have a negative attitude toward strengthening our ties with third-party publishers, employing the same methodology as the other manufacturers would only lead to the most simplistic competitive approaches, such as price wars or money-giving that would never end. We would like to take a unique approach of our own and build sustainable relationships with our third-party publishers."

http://www.gamesindustry.biz/articles/2013-11-06-nintendo-no-financial-encouragement-for-third-party-wii-u-support

That's exactly what's happening now with the Xbone. Microsoft has been money-hatting 3rd party developers such as Crystal Dynamics while simultaneously dropping the price of the Xbone in the UK. As you can see, it's not helping it in the slightest. All-the-while, Microsoft is losing billions of dollars on their Xbox brand and are rumored to be considering the possibility of a spin-off.

No this is fact.

"sold, manufactured, and distributed at a loss." refers to day zero. Nintendo did not make money until they started selling the Wii. They did not make money, by manfacturing, distributing, and Advertising the Wii they made money by selling it.

But obviously it cost them money to produce Wiis.

Furthermore, you're so caught up in Nintendo's PR, that you cannot even fathom that Nintendo is on the level of earthly companies and has to spend money to make money.

That is not an opinion, and if you think that is an opinion, you are not only wrong, but you have zero idea how buisness works.

You keep trying to futily tie lost money to courting third parties. When there is a lot more to consider than just money hatting when considering third party relations.

Keeping investments low just for the sake of keeping them low is asinine. Nobody with any sense structures investment and purchase of capital that way.

Not Nintendo, Not Sony, Not Microsoft, not anyone who has any idea what they are doing.

You are just wrong.

You aren't concerned with understanding or learning you only care about being right which clearly doesn't make any sense here, because what you believe is clearly divorced from reality.

Its clear you have a lack of perspective here because if you had a more realistic one than you wouldn't be desperatly trying to link the PS4's software sales due to money they lost for other reasons. Newsflash, The Wii U is in a very shitty place right now, it wasted a year, its third party is nonexistant, and Nintendo is struggling to convince people that the console would surpass GC sales.

Investing in third parties is building third party support, whether it is enticing them with userbase, including hardware in the system comparable to the competition, and even flat out paying them is doing what Iwata said "Building a sustainable relationship with 3rd party publishers". CLEARLY, Nintendo hasn't done any of that.

And the only one spouting Opinions here Is you.

It is impossible for you to comprehend other wise because your mind is so locked in your own preconceptions that you can't admit any mistakes made by Nintendo. What's wrong with some Nintendo fans today? Wii seriously must have gotten to your heads. Growing up with 64 and GC, I at least knew Nintendo was trying. If you can't admit the problem, there is no way you can think of fixing it.

And regardless of what you think, the fact is "PS4's total software sales surpass those of the Wii U", there is no rationale way one could concieve this as a good thing for the Wii U. Rather than defending the Wii U by saying oh, they are doing buisness better because they are keeping their investments low, you could address the problem.

Seriously, Its like your physically and emotionally incapable of even comprehending Nintendo making a mistake. Cheerleaders aren't going to help the Wii U get more sales.



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