| TruckOSaurus said:
Mario and Link feels very good to play as and I feel they are better than in Brawl but can't say for sure since I barely played them. |
I'll expand on the Link part specifically for you. In Brawl, he was definitely worse. His arrows have a better knock back on them this time around (and roughly do the same amount of damage, if I recall correctly). The tips part of the game said that the tip of Link's sword during that leap slash is more powerful, and indeed Link has a lot of power here (he did in Brawl as well, but this still seems like an improvement to me). Everything is faster so obviously that isn't something Link-specific, but it definitely helps. I am not 100% sure on this, but I think bombs might take longer to explode this time. Whether or not that's a good thing, I'm not sure. His hookshot (the grab) doesn't fall to the ground and leave you extremely vulnerable like it did in Brawl, but the reach has been reduced back to something like how it was in Melee. One last thing I noticed about Link in the demo is that when he receives the boomerang after throwing it, Link doesn't have to stop or take that second to grab it and be unable to attack like it did in Brawl (there is an animation there in this game, but it can be interrupted I think).
Hopefully you understand what I'm trying to say since I don't know all the jargon the competitive smash bros players know.








