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toot1231 said:
MDMAlliance said:
toot1231 said:
Amazing.
The combat is better than brawl but the jumping is still floaty thats my only gripe with it.


I'm perfectly fine with the "floatiness" of SSB4.  But you know, "floaty" can describe every Smash Bros game including Melee.  That floaty feeling is needed for recovery from when you get knocked far off the stage.  Just saying.


Melee was 100% less floaty than this and thats a fact. Only certain characters in Melee were truly floaty.


100% less floaty isn't a parameter at all, you know.  You say that's a fact, but it's an arbitrary thing because you're mostly referring to the gravity of the game.  What constitutes as "floaty" is subjective.  I'm not saying that SSB4 doesn't have any "floaty"-like physics, but Melee definitely has it as well, so your complaint is rather subjective if your complaint is "floaty" without anything to relate it to.  It's a generic term that can be applied to many situations.  

Generally when I see people complain about something being "floaty," they compare it to something else or say it's "too floaty" (as a preferential statement).

edit: What I'm trying to say is that your complaint was worded as objective when it is subjective.