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Vena said:
Soundwave said:

Western devs have never really supported Nintendo handhelds and Nintendo has never really done much to alter that. 

I think their philosophy is Mario + Pokemon + various other Nintendo IP = big sales, but with the 3DS even that formula seems to be fizzling out. 

Smartphones/tablets have changed things too much and Nintendo was short sighted in not investing in more Western studios during the Wii/DS boom phase. Now they're kinda stuck with what they have. 


Western devs have never supported Nintendo? Tell that to the DS. The software environment between the two consoles is drastically different as is the general volume of game production. The DS was rich with all sorts of developers (no one was going to skip out on that install base.)

And, as I said, they have been burdened with the WiiU. They have barely even maintained the formula you are quoting because they had, in the past, been churning out far more products for their handhelds than they have been now because of the struggles of the WiiU taking up their dev times and, as well, their struggles with taking up HD.

Yes, tablets have changed things. Nintendo was short sighted. No I don't agree with your western point no matter how many times you repeat it.


Eh it seemed to me that most Western support for the DS was shovelware crap. 

There were a few decent games and Take 2 even attempted a Grand Theft Auto game, but I don't think it sold to their expectations. 

DS was largely driven by Japanese IP -- Mario, Brain Training, Nintendogs, Mario Kart, Professor Layton, Animal Crossing, Pokemon, Dragon Quest, Final Fantasy, etc. 

Western devs are making tons of portable games they're just all for the iOS/Android. Minecraft, Angry Birds, Candy Crush, Plants Vs. Zombies, are all break out hits from Western devs.