cpg716 said:
Would you rather have 15 million audience or 10 million? That is the choice of the developer. |
Said like someone who clearly has no idea what its like to be an indie developer.
Larger audience is always better, but you don't need a large audience to be succesful. Not to mention, if you ignore the XB1, you've got 16million on this gen consoles alone. PC and Mobile development are options as well.
Simultaneous releasing is extremely difficult, regardless of how "easy" you think it is to develop on a single platform, there is alot more things to do then just that. Why would anyone prioritize the XB1 over PC, Mobile, PS4, or Wii U?
The clause is pointless.
In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank









