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cpg716 said:
Burek said:
MS is no longer in a position of power to dictate terms to indie developers, so the parity clause will disappear very soon...


They have to power to do whatever they want.. Sorry.. Indie games are NOT system sellers.  It is the benefit of the Indie developer to be on X1.. NOT Microsoft.. They are allowing indies to SELF publish and use all the resources a big developer can, and sending many developers FREE dev kits..  If you are sending FREE stuff to developers, might you NOT want something in return?  It sure wont be a huge cut of money.. as most indie games sell for $15 or less..  and don't sell in great numbers..  

Would you rather have 15 million audience or 10 million? That is the choice of the developer.

Said like someone who clearly has no idea what its like to be an indie developer.

Larger audience is always better, but you don't need a large audience to be succesful. Not to mention, if you ignore the XB1, you've got 16million on this gen consoles alone. PC and Mobile development are options as well.

Simultaneous releasing is extremely difficult, regardless of how "easy" you think it is to develop on a single platform, there is alot more things to do then just that. Why would anyone prioritize the XB1 over PC, Mobile, PS4, or Wii U?

The clause is pointless.



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