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Yes because I think it was the first Nintendo console ever that really relied on mountains of shovelware, browsing the Wii aisle sometimes was like wading through an ocean of low quality fitness/cheap-o mini-games/lame spin-off titles/etc.

It was also the first Nintendo console to that point that didn't really offer any tangible step forward in the hardware tech from the previous generation and it looked really poor on an HDTV set, which was annoying. Imagine playing Super Mario World or Super Metroid or Zelda III ... on the NES chip instead of the SNES. No thanks. Advancing tech is a good thing.


Also Nintendo got stubborn with addressing basic things with the hardware like not allowing people to use SD Cards to increase the puny 512MB storage space for years which really hurt Wiiware. If casuals didn't care about it, then Nintendo basically decreed no one else did either, which sucked for the rest of us.

The 1st party stuff was good as always, but I thought it could've been a little better too. No Star Fox, Wave Race, F-Zero ... Nintendo kinda missed an opportunity to bring some of their classic IP to the bigger audience they had temporarily. At least DKC was rebooted. A game like Splatoon, if that launched around 2008 or 2009 probably would've been a big hit.