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MikeRox said:
Soundwave said:
MikeRox said:
If they had any sense, their next handheld would pretty much be a Wii U. Instant back catalogue to re-release with stunning handheld visuals (let's face it, Sony won't be going down that route again) and a large set of pre made engine for all their key games along with very simple "re-release" options for Wii U games should the userbase swell allowing them to maximise the profits from their Wii U investments.


The Wii U chip simply runs way too hot to get into a handheld. 

Even if they could bring the consumption down to 1/3, that would be about 11 watts, way too power hungry for any type of handheld device. 

What they probably will do is take the Wii U's architecture and design a new dev kit that makes it easier to port games from Wii U to the new chip. 


Well that's why I said "pretty much a Wii U". In the way Vita is "pretty much" a PS3. There are obviously going to be some consessions. But really Nintendo want a simple to develop "Wii U-ish" system, that is also incredibly friendly with a home console.

The issue is still in that case, using say an ARM + Qualcomm GPU is far more efficient and cheaper than trying to shoehorn/downsize the Wii U chip literally.

It's just not possible. I think the eDRAM on the Wii U would be another killer too. 

If they want Wii U type performance that runs at a lower resolution, like say 960x540 ... yeah sure that should be doable by middle of 2016 for $200-$250.