Aielyn said:
Splatoon, for one - this is the one that Yoshida specifically mentioned. The Wii's motion controls were enough of an innovation to drive the system's sales for three solid years, while both Sony and MS were forced to respond with Move and Kinect, respectively. If you'd like, I can continue. |
Forced is a strong and inaccurate word. They weren't forced to do it, they just didn't wanted to miss out on sales. Furthermore, I think innovation is overrated (ironnically, underated is an inaccurate word :P). People like to say oh the industry needs "innovation to thrive" but that's a naive way of looking at it.
In reality, innovation is the stuff that gives us things like the Virtual Boy. Motion controls weren't new in the Wii, they were just intuitive to use and made gaming easier to access. Something touch devices are doing now.
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