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phaedruss said:
Soundwave said:
 


That's kind of the beauty of a software ecosystem based setup versus the traditional hardware model Nintendo has used in the past though. 

iPod Touch doesn't sell *that* great anymore, but does Apple care? F*ck no, they'll get you with an iPhone or an iPad. Whatever you choose. Some people buy 2, even 3, some people just need 1. But they all end up buying from the Apple store once they buy into the ecosystem. However many iPod touch's that Apple sells is really just icing on the cake, it's a nice bonus for them. 

So it doesn't really matter to Nintendo if the console variant isn't your cup of tea, maybe you buy the tablet version or the smaller handheld version. 

In the past though if you didn't like the console or didn't think it was worth it to buy just the console, Nintendo was basically screwed because they had no way to sell you the new Mario at all, that's the downside of having a brilliant game like Mario 3D World tied down to a niche platform that almost no one has. 

It will probably be quite liberating for Nintendo too, they can stop that juggling act of "oh sh*t! our handheld is not selling well enough! Quick! Make more games for it! Oh sh*t now our console isn't selling well, make more games there!". It must be exhausting. Now they can just say "you know, what, you're the consumer, you choose the form factor(s) you want, we'll just focus making the best possible singular game library". 


Personally I won't buy a shitty set top box, a tablet, or a handheld, but I will buy a reasonably powered Nintendo console IF Nintendo goes this route with having all their games on all their platforms. If you're thinking the "dock" will be like the Ouya or something, I think that's a terrible idea.


What's "reasonably" powered? I think something that can run Wii U type graphics in 1080P with anti-aliasing and maybe some extra effects with 4GB of RAM is "reasonable". You can make a handheld variant from that which runs games at say 540P w/o the AA but they both can then run the same games without a ton of fuss. 

Getting into the graphics pissing match just is a lose lose for Nintendo. If they bring out something like the PS4 in 2017 or something, then people will laugh at it and say "why should I buy this, I already have a PS4?", just like the Wii U having PS3/360 level visuals/slight better is not helping them this gen. And it does nothing but make the games more expensive to create, just watch many more developers will be going bankrupt in the next 3-4 years because of the PS4/X1.

You may like that, but you're not the one on the hook for laying off 500 people when game X doesn't sell 5 million copies to cover its budget either. 

Better to just get out of that pissing match and focus on a more seamless experience between the home and portable versions and price it cheaply. It's much easier to get someone to buy a $169.99 "microconsole" say, than a $300 machine that has direct competetion from 2 other companies making the exact same (or better) product. What Nintendo should focus on is leveraging their entire back catalog of games (which is enormous) too from day 1 ... a software ecosystem that can play NES, SNES, N64, GCN, Wii, Wii U, Game Boy, GBA, DS, and 3DS titles would be worth it to a lot of people even without new games.