Soundwave said:
Obviously they were trying to replicate the Wii launch to some degree, obviously it didn't take the second time around (sort of predictably). That said, I don't neccessarily think it's fair to sh*t on Nintendo Land or something ... it's a pretty good game, even quite a bit fun for casuals ... it's just in today's day and age it's nothing special. And the whole mini-game concept for a console is played out, it got co-opted but iOS/Android basically taking the "mini-game" concept and turning it into a freebie industry. |
Well Nintendo Land was a good introduction to the Gamepad(never tried it, but you can see it uses the different features of the gamepad)
NSMBU was probably easy to make and the previous one sold 25 million copies
ZombiU was Ubisofts attempt at cashing in on the launch of a new console(just like they did with Red Steel)
Pretty good strategy from both companies if you ask me...







