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Soundwave said:
KLXVER said:
Soundwave said:

Nintendo's launch trajectory for the Wii U was pretty blatantly obvious

Nintendo Land = Wii Sports (the game that shows off the usage of the controller through various family friendly mini-games)

NSMB = Zelda: TP (the big Nintendo sequel to one of their core Nintendo IP, in this case 2D Mario has generally always been a bigger seller than Zelda)

Zombi U = Red Steel (the Western third party launch shooter to show that you can play teh hardcore games on Ninty too).


Yes, and...?

Obviously they were trying to replicate the Wii launch to some degree, obviously it didn't take the second time around (sort of predictably). 

That said, I don't neccessarily think it's fair to sh*t on Nintendo Land or something ... it's a pretty good game, even quite a bit fun for casuals ... it's just in today's day and age it's nothing special. And the whole mini-game concept for a console is played out, it got co-opted but iOS/Android basically taking the "mini-game" concept and turning it into a freebie industry.


Well Nintendo Land was a good introduction to the Gamepad(never tried it, but you can see it uses the different features of the gamepad)

NSMBU was probably easy to make and the previous one sold 25 million copies

ZombiU was Ubisofts attempt at cashing in on the launch of a new console(just like they did with Red Steel)

 

Pretty good strategy from both companies if you ask me...