RolStoppable said:
Ease of use is what matters. The Gamepad is simply not a good idea, because it means that people have to change focus between two screens (which is not the same as on the DS where the screens are closely aligned with each other). Its big amount of control inputs only makes matters worse, but scaling down on sticks and buttons still wouldn't solve all problems. As for Kinect, removing buttons entirely makes it a device that is harder to use; using gestures or voice commands even for the simplest things makes it more convoluted than it should be. So you believe the Gamepad would have been a hit, if there was no iPad? Based on which games? |
If there was no iPad/iPhone in general I think Nintendo would be in a much, much better place, they had a lot of their thunder stolen.
I don't know if the Gamepad would be some blockbuster hit idea, but it's not like the Wii U divorces the Wiimote either ... it's bundled with like 3 major first party releases (lol) and comes bundled with the Wii U in Japan too (and that hasn't helped sales) and is now in the Mario Kart 8 bundle here too. You basically need a Wiimote to play Nintendo Land, and it works with NSMBU, DKC, Pikmin 3, Wii Party U, Wii Fit U, Mario & Sonic, Mario Kart 8, all work fine with a Wiimote.
The GamePad isn't *that* terrible, I think the Youtube sharing idea for example is actually a really cool and funny feature. I had a group of casuals over at my house and between Nintendo Land (Mario Chase in particular) and sharing Youtube videos on the TV, they had an absolute riot with the machine, everyone was laughing and having a good time.
But no one wants to spend $300+ on that, not when they all have iPads sitting at home. It's more of a "hey, that's neat and fun" response, not a "holy sh*t, I need this in my life right now" type response.
I think making a controller that actually can function as a TV remote was a pretty shrewd idea too (the Wiimote should've had this functionality). It's a clever way to get people using the controller all the time. Again though it's no big deal today, any smartphone/tablet can do this, but in 2010 when Nintendo was designing the thing it probably seemed like a pretty cool way to get people to constantly use the controller.







