| Mystro-Sama said: That's the thing. Who says you need to always be coming up unique gameplay mechanic!? More often than not it's going to flop, this being an example. Just take a look at the game. It looks about as responsive as a kinect game. They were literally stumbling on stage trying to get the input to register lol |
It was painful watching them try to demo Project Giant Robot on Treehouse. I was just shaking my head in embarrassment as they struggled to pull off the most basic actions, fighting the controls more than the enemies in the game.
Only real downside of an otherwise amazing E3 showing.








