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walsufnir said:
Dr.Henry_Killinger said:
walsufnir said:

As you mention it - fluctuating framerate means fluctuating controller response time

Fluctuating at 60 is still better response time then flutuating at 30.


Better but the game behaves different if it dips to 40ish at times. No one is complaining about 58-60 fps. I would prefer predictable response time over non-predictable.

Preferences are irrelevant when we are considering the technical abilities of these games. Not to mention developers are making a habit of providing locked framerates on games.

If a multiplat is 30 fps for XB1 and 60 fps for PS4 both unlocked, the PS4 can lock at 30, while the XB1 doesn't have the space to. There is nothing the MS can do about that with the exception of paying off the developer, something that is much harder to do when they are losing in their biggest market.

The 360 strategy is not gonna work here.



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