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J_Allard said:
Locking difficulties until completing the game. Give me the hardest play through right off the bat. A lot of people said Last of Us was "meant to be played on Survivor". Well apparently ND disagreed, because you have to play through the game on another difficulty first. And once you have experienced a cinematic game like Last of Us, you lose a ton of that emotion and story elements playing through it again.

Yeah Naughty Dog do it with Uncharted as well. Like youai, it does seem strange that they expect you to play through twice if you want the extra challenge when you have no impact on the story and know what's coming