kirby007 said:
RolStoppable said: spurgeonryan, how about you take everything you read on the internet with a grain of salt rather than the absolute truth? Different people play different games for different reasons. If you just look at Super Mario and Kirby, they are both platformers, but Kirby doesn't really have any difficult jumps (Kirby can fly at will, after all). So Kirby's ongoing popularity is definitely not rooted in difficulty. Or take your perception of Zelda which you think of as having challenging difficulty. Others would say that hasn't been the case in a long time which shows that difficulty is in the eye of the beholder and a very subjective thing. So what makes Nintendo games great, if opinions can divert so much from each other and reasons to play video games can be so different? It is the overall polish which usually allows the games to age like wine; and polish matters regardless of the reasons why someone plays a game. People play Nintendo games that were made before they were born and think they are great. Nintendo games are usually not a flavor of the moment thing, but eternal. And that's what makes them special, because there aren't many other developers out there who work on the same or a similar level. Visual fidelity does have an expiration date while game design and polish do not. |
Do you know how hard it is to play with a wrong absorbed skill?
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Really? That is all you got from his message? Or that is your only rebuttal: that a specific game is indeed hard? Again, like Rol said, the greatness comes from the polish and commitment to quality that Nintendo employs. The difficulty level of each of their games represents that polish, but doesn't define their greatness. As someone posted before, Animal Crossing and Kirby's Epic Yarn are some of the easiest games I have ever played. But the level of quality of those titles is impeccable. While the graphics may not be what you would call amazing, the execution of those graphics is superb.