By using this site, you agree to our Privacy Policy and our Terms of Use. Close

look op, the only real reason resogate gets as much attention as it does it because the fidelity gap is significant enough to result in difference of resolution on the same multiplat. If you cost more than your competitor you have to make up the extra cost in value. However having lower resolutions means worse performance, and for and performing worse than the cheaper competitor means you have to make up the price difference + the power difference in value.
PS3 had the same problem when it first launched.
XB1 has that problem now.
But since the power gap is pretty much set in stone, then XB1 has to get rid of its price/value gap some how.

Now I'm not gonna lie and say I wouldn't get an XB1 at 399$ even if it didn't come with a Kinect. Because the power difference is so small, that its exclusives make up for it, and I'll just get multiplats on PS4 or PC.
But right now, the XB1 is 499$, the resogate which is indicative of the power gap, means that I'm paying 100$ just to be allowed to buy X1 exclusives like Halo or Quantum Break.
And with Regards to the Kinect, I couldn't care less about a peripheral I can't be bothered, my webcam is good enough.

You see now OP?
The resolution in and of itself don't matter on consoles, else we would be on PC. Its only significant because of the disparity between the PS4 and XB1. As long as Xbox delivers exclusives more frequently than Nintendo, then the resogate won't effect my console purchase but simply which console I get a multiplat for.



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank