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Figgycal said:
Critical hit is like 80+ imo.


For a high budget AAA game, 80+ probably is a better mark. On the other hand, games in certain genres like Party games tend to be reviewed more harshly, so that 70+ is a better mark for being a critical hit. Ultimately, I agree with Metacritic in that 75 is a decent "average" line between critical success and failure.

That said, perhaps we could also examine this topic with a stricter definition of "critical hit." Maybe we can even jack it up to 85+, simply because that's when people start generally agreeing that a game is great.



Love and tolerate.