By using this site, you agree to our Privacy Policy and our Terms of Use. Close
deskpro2k3 said:

There is no developer on Earth that will completely utilize the PC architecture. Crisis, and perhaps Star Citizen being the exception, and I don't believe Crisis sold to well on PC anyways.

If they make a game so powerful they'll be excluding a large amount of potential buyers because their PC don't meet the minimum specs. There is no profit in it. This is why there is no Half Life 3.


Every developer utilizes PC architecture how else do they make games? ,  especially now because PS4 and Xbox One are both the same architecture as a PC, it makes developing of games using C++ coding a lot easier, hence why there is a lot of indie games released, its a lot easier to make games on PS4 than on PS3.

Crysis (not Crisis by the way) is really a bad example, the developer should just stick to making Cry engine instead of games, sure you can say the first game was good, thats because the people who made it made Time Splitter.

my whole thread is about not focusing on graphics and more so on making the games run perfectly, thats what developers should be going for not make ultra realistic crap games, PC games are never about graphics and always about making the games run "the way they're meant to be played".