| gigantor21 said: So they'd have to sell anything from 650k-1million units to see a profit? Seems pretty confident considering how Lost World sold. |
3DS games retail for $40
WiiU games for $60
SEGA gets 45% of the retail price, so they need to sell for example
best case: 740k sales on WiiU; 0 on 3DS to break even (at full price)
worst case: 0 sales on WiiU; 1.11m on 3DS to break even (at full price)
or the more likely case: 440k on WiiU; 440k on 3DS to break even (at full price)
without ANY marketing costs.
In reality SEGA needs 1.5m to 2m lifetime sales to break even.
But since they made an agreement with Nintendo, I guess they got money from Nintendo in some way.







