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Zod95 said:
sundin13 said:

I would like to ask you, how exactly is this Nintendo's fault and what should they have done about it.

They have created a weaker console (previous gen tech) instead of merging the innovative Motion tech with a cutting-edge power system.

 

sundin13 said:

Lets go back a while to the GC era. Third parties and gamers both said to Nintendo "we wont support your system even if it is powerful enough". So Nintendo try a different strategy, they try to innovate and they try to make money off of the hardware. They suceed with flying colors, moreso than anybody could have expected. Now what?

Nintendo has never created a friendly environment for developers. Look at the 2.2 section of the OP for example. Major developers can't experiment their AAA games on a deal with such an amateur and egocentric partner. Everything has a reason behind. Things don't happen randomly.

 

sundin13 said:

How can you blame Nintendo for any of this? If you want to blame someone, blame the 3rd parties who release the shovelware. nintendo does something that is arguable good for this industry and 3rd parties abuse it. Why throw all of the blame on Nintendo for the decisions other companies have made? You are making your point on why shovelware is bad (although I disagree with you) but not why this is Nintendos fault.

Easy, I can blame Nintendo because I can compare them with the other console makers and see that the same business, the same environment, the same 3rd parties don't do on PlayStation or Xbox what they do on Nintendo consoles. The console philosophy is defined by the console maker, the console architecture is designed by them too, the first games (that will show how to use the console) are created by them too. The entire console ecosystem is initiated by them. 3rd parties just add on top of that. Are them to blame too? Sure. But comparing what is comparable: console maker against console maker, then Nintendo is to blame simply because they do and create and promote what Sony and Microsoft don't.

 

sundin13 said:

EDIT: Also, there are plenty of good, great or amazing games on the Wii. You are implying above that it is only shovelware on Wii when you say that with the PS2 "there is shovelware, but there is much more than that, you can find plenty of good games".

No, I am implying that Wii is dominated by shovelware whereas the PS2 isn't. Both have great games, everybody knows that.

 

sundin13 said:

EDIT2: I would also like to add about your last point, where you say "Nintendo creates an environment that encourages shovelware", Sony and MS support an environment that encourages supremely high budget games that lead developers into bankruptcy. Neither are bad models but if you see all the evil in one, you have to see the evil in both...There is as much a possibility of making AAA games on Nintendo hardware as there is of making shovelware on Sony hardware. Once again, the blame is being misplaced and there is a clear bias...

I've made a very good point but, again, I don't agree with you. The way I see it, Sony and Microsoft create an environment that encourages remarkable games, regardless they are high or low budget. And that is a very good thing. Which devs go bankrupt? Those that spent a lot making an unappealing product. That is rasing up the standards in the benefit of gamers. How could anyone see that as a bad thing?

On the other hand, when we see Nintendo lowering those very same standards...

1. As I have already said, there is nothing wrong with a weaker console. I have made my point multiple times but you continue to assert that a weaker console is inherently bad and yet you champion the PS2 as if it some god amongst peasants. When Nintendo does it they are screwing third parties but when Sony does it they are heralded as the savior of yore! Er, sorry, got a little carried away, but c'mon man, look at your bias!

2. 2.2 once again asserts that weaker consoles are inherently EVIL. Also you seem to have missed the fact that Nintendo are actually doing quite brilliantly with indies right about now. So yeah, Nintendo has created a friendly ecosystem for developers on the Wii U.

3. You didn't really say much in this point...You blame Nintendo for the shovelware saying that they set the example but if that was true, we would have seen more great, creative and intuitive games that followed Nintendo's example on the Wii and Wii U...You give Nintendo too much blame for things that aren't really their fault...

4. "Dominated" is a funny word when the general rule is that "95% of everything is crap". People just see the shovelware more on the Wii...why? I dunno, and I don't really care. That really isn't Nintendo's fault because when I turn my head and look at my Wii games, I see some of my favorite games of all time, many of which were made by Nintendo.

5. You really cap this one off with a coup de grace of ridiculous @.@

Yes, how can anyone see that the fact that budgets have skyrocketed leading to one mistake being all it takes to wipe an otherwise wonderful developer out? How could anyone see an atmosphere that discourages experimentation by making it so new IPs are too much of a risk while doing the same thing as everyone else is almost a much more likely way to profit. Look up any article about how destructive the AAA market is and educate yourself before preaching some "truth" that is about as objective as the laymen's opinions...
Look at the fact that Nintendo repeatedly makes some of the most highly rated games before saying they are "lowering standards"...You seem to be fixated on your opinion that weaker consoles (when Nintendo makes them) are evil but there is no truth to that. You want to hate on shovelware, hate the people making it.
Nobody expected the Wii to take off like it did and Nintendo was just doing what they had to to keep themselves alive. The market cannot support three identacle console manufacturers. Even Sony has said that Nintendo is good for the industry and Nintendo brings a lot of new consumers in and the "shovelware" games on every console helps to fund bigger, more ambitious projects. You need to see the whole picture. The market without Nintendo is not a market I would like to see and I quite frankly find it appalling that anyone would wish for it...

Also, check out my other post on last page (Page 11) if you will...I know you are a busy man making all these ridiculous assertions but I'd like to see you get around to it eventually

EDIT: @ Below post: Oh no! A business is greedy! Oh wait...thats pretty much every business ever. Like I said, most of those points haven't been relevant for a long time so why should I care about them now? Especially when the guys who ran the company back then aren't around anymore (RIP Yamauchi). The market was a very different place back then too...those points just aren't relevant.
EDIT2: @ Region Lock: Region lock is largely a practice employed because of third parties and licensing rights...just sayin' that you keep yelling about how Nintendo is terrible to third parties and then you attack region lock...seems kinda silly to me. Here is a link, educate yourself: http://aussie-gamer.com/article/why-region-locking-is-good-for-video-games/