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ZyroXZ2 said:

Because in the Galaxy games, it was exploration.  In Mario Kart 8, you're RACING, or in other words, competing against others (whether CPU or human).  In a competitive environment, something like what I just described can lead to far greater levels of frustration.  In Galaxy, you have time to figure it out, and adjust with no pressure to perform admirably.

Frustration is also condensed in Rainbow Road. Anyways, I agree it's too hard to force everyone to do it, but at least have it as an option.



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